Wednesday, 20 April 2011

Protagonist - Sculpt

For the protagonist I used the base human mesh to sculpt from in Mudbox. I wanted this model to be the evidence of the amount I've learnt during this project, so I spent longer than I usually do on the sculpt. The only thing wrong with the sculpt is the feet as the base mesh didn't have toes so it was pretty difficult to add them on, what I planned on doing was making another sculpt of a foot from my own base mesh and then adding it onto the body in 3DS max.

And below is the new foot sculpt I made from a base mesh I created in 3Ds max.

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